|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Thomas Mayaki
Science and Trade Institute Caldari State
18
|
Posted - 2014.08.28 11:56:00 -
[1] - Quote
Give gankers a 'docking delay'' when they try to bluff themselves into stations according to their sec status. Another plus of this is that it would increase player interaction which I believe is one of the goals of the New Order.
EDIT By 'docking delay' I mean a extra 1-2 seconds before being able to dock when requested. |

Thomas Mayaki
Science and Trade Institute Caldari State
18
|
Posted - 2014.08.28 20:18:00 -
[2] - Quote
Ralph King-Griffin wrote:Thomas Mayaki wrote:Give gankers a 'docking delay'' when they try to bluff themselves into stations according to their sec status. Another plus of this is that it would increase player interaction which I believe is one of the goals of the New Order.
EDIT By 'docking delay' I mean a extra 1-2 seconds before being able to dock when requested. there's already an aggression timer 
Naturally the aggression timer would take precedent over the 'docking timer' when the crime is committed. The 'docking timer' would be a permanent penalty according to sec status. The idea is to punish the negative sec status by not refusing but delaying entry to law abiding stations. Remember these are criminals we are talking about not just when they aggress :).
|

Thomas Mayaki
Science and Trade Institute Caldari State
19
|
Posted - 2014.09.03 09:22:00 -
[3] - Quote
Helena Tiberius Mabata wrote:I'll put it plainly because right now theres a pretty big misconception about HighSec Gankers and the people who do PVP in highsec compared to low or null.
I have more than a few alts, like many people who have played this game for longer than a year. What i do with my alts is my choice and does not reflect on me as a person. Each alt does something for a reason, I joined CODE. because i believe with all my heart that what We are doing is right. And it is changing the face of highsec slowly but surely. Not to mention its a lot of fun to hit a timer everytime you go to gank and see if you can beat the clock and get your kill and we provide content for people in high sec everywhere from the miners and haulers to the white knights themselves.
To the people who think we are just a bunch of griefers out to get people to inflict bodily harm outside of the game, YOU are the sick and depraved ones. When we gank if someone threatens that kind of action a part of the RP Shroud comes off and we talk the person down from that spot, anything else would be the same as being guilty for the crime. We aren't just out to get people to do those kinds of things, though on more than a few occasions people quit over what we do which is just the reaping of the crop field only the good crop makes the cut the rest gets dumped and ground up ( hehehe Empire biomass pun ).
If you are in that kind of position I have heard of the "Broadcast For Reps" Foundation which helps players in those kinds of spots, if you need help there are always people who can give it, after-all we are people too, Regardless of what the propoganda would paint us as.
Perhaps I am wrong about the New Order? No. Still a bunch of... slightly disturbed individuals. The New Orders support for Erotica1 and the encouraging out of game harrassment of players is incompatible with the 'the RP Shroud comes off and we talk the person down from that spot'. Why keep up the lie? Nobody would think any less of the New Order because of it. |

Thomas Mayaki
Perkone Caldari State
23
|
Posted - 2014.09.19 13:21:00 -
[4] - Quote
Iain Cariaba wrote:Leto Thule wrote:admiral root wrote:I think there need to be harder punishments for mining, beyond the fact that it drives you insane with the boredom. We should start a campaign on the forum, rather than using the existing tools to inflict said punishments ourselves. SEC status loss for mining belts to depletion. CONCORD strength pirate spawns for being in the same belt for longer than 15 mins. Mining ships are only allowed to dock in ORE space. Miners not being able to dock in highsec makes more sense than gankers not being able to dock. After all, each rock mined by a capsuleer miner is one rock of resources the great empires don't have access to anymore.
I tried selling my ore to the empires but they didn't want it as it was too expensive due to the people ganking pushing up the costs. I suggested making the empire navies intercept the gankers/criminals quicker which would allow us to mine ore cheaper for them. Still waiting on that but its a win win situation for everyone. |

Thomas Mayaki
Perkone Caldari State
23
|
Posted - 2014.09.20 09:39:00 -
[5] - Quote
admiral root wrote:Thomas Mayaki wrote:I tried selling my ore to the empires but they didn't want it as it was too expensive due to the people ganking pushing up the costs. Their needs don't decrease because the price increases. Try again. Thomas Mayaki wrote:I suggested making the empire navies intercept the gankers/criminals quicker which would allow us to mine ore cheaper for them. Still waiting on that but its a win win situation for everyone. Wah! Wah! Having an omnipotent police force that can't be tanked or killed isn't enough for me! Wah, CCP!
I guess you didn't read the post to which it was replying to even though I quoted it?
As for Wah! Wah! I suggest you look up James 315 campaign for CSM .
|

Thomas Mayaki
Perkone Caldari State
23
|
Posted - 2014.09.20 09:50:00 -
[6] - Quote
Iain Cariaba wrote:Thomas Mayaki wrote:Still waiting on that but its a win win situation for everyone. No, this is only a win for you.
Isn't that the only thing that matters. Welcome to capitalism my 2nd world comrade :) |

Thomas Mayaki
Perkone Caldari State
23
|
Posted - 2014.09.24 11:07:00 -
[7] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote:Killing -10 gankalysts is useless. They are cheap ships that the gankers expect to lose - setting them back 5 mil or so accomplishes nothing. Every 15 minutes they can gank again with the consequences. The whole system is broken. Unless you kill enough of their paper thin ships to stop a gank. Which is pretty easy in a rail fit Moa, by the way. The system is not broken, what is "broken" is **** poor attitudes like yours, where you want the goddamned NPCs to do your job for you. Stop being lazy, stop being so risk averse, and go out there and do what you are supposed to do in a PvP game.
You seem to be saying the counter to a ganker is sitting in a Moa all day waiting for ganker to be stupid enough to gank in range of your Moa. Not that I am saying that gankers aren't stupid but to me waiting around all day for a 20sec engagement with a ganker doesn't sound like 'fun'.
Out of interest how many gankers have you caught using this method as it seems sub-par for so many reasons? Also you also seem to fail to recognise that ganking is totally risk adverse as you know exactly how much each gank will cost (or if you get your ships reimbursed it should cost 0isk). |
|
|
|